HCI Engineering 2014

Charting the Way towards Methods and Tools for Advanced Interactive Systems

EICS 2014 Workshop, June 17, 2014

 

Update: Workshop program now available.


Engineering interactive systems is a multidisciplinary endeavor positioned at the intersection of HCI, software engineering, interaction design, and other disciplines. Traditionally, methods and tools in this field have mainly addressed standard graphical, mobile, multimodal and multi-device interactive systems, as well as special themes such as safety-critical systems. In recent years, the range of interactive techniques available and their applications has broadened considerably and can be expected to grow even further in the future. Examples are, amongst others, gesture-based, tangible or mixed reality interfaces, visualization tools, or interfaces for big data applications. While new interaction techniques offer the prospect of improving the usability and user experience of interactive systems, they also pose new challenges for methods and tools that can support their design, development and evaluation in a systematic, engineering-oriented manner. Also, more common interaction techniques may need novel methodological support in specific application domains.

The workshop aims at identifying, examining and structuring the engineering challenges related to novel forms of interaction or to emerging methodological issues due to new application domains. An intended outcome of the workshop is an organized overview of engineering challenges and of areas that currently lack systematic method or tool support. These results shall serve as a basis for drafting a roadmap for engineering advanced interactive systems, consolidating, structuring and prioritizing open research questions. We expect the roadmap to be of use for informing future research in the field as well as for follow-up discussions, for example in the IFIP working group on User Interface Engineering.

Jürgen Ziegler

José Creissac Campos

Laurence Nigay

(Workshop Co-Organizers)